en:bot:presentation
Différences
Ci-dessous, les différences entre deux révisions de la page.
| Les deux révisions précédentesRévision précédente | |||
| en:bot:presentation [2026/07/06 00:12] – maj 4.13 : modes d'interface + corrections cyrilfiesta | en:bot:presentation [2026/07/06 00:54] (Version actuelle) – maj 4.13 : modes d'interface + corrections cyrilfiesta | ||
|---|---|---|---|
| Ligne 24: | Ligne 24: | ||
| No coding required. JDR-Bot' | No coding required. JDR-Bot' | ||
| - | **A living world, not just pages**\nYour | + | **A living world, not just pages** |
| + | Your scenarios react to everything: variables change in real time, text adapts to game state, events trigger automatically based on conditions. A paragraph can display differently depending on what the player did ten rooms ago. | ||
| - | **Meaningful randomness**\nDice, ranges, weighted loot tables - you choose the probabilities. A legendary sword that drops 5% of the time, a rare but possible event. And the bounds can themselves be variables. | + | **Meaningful randomness** |
| + | Dice, ranges, weighted loot tables - you choose the probabilities. A legendary sword that drops 5% of the time, a rare but possible event. And the bounds can themselves be variables. | ||
| - | **Timers that raise the stakes**\nVisible | + | **Timers that raise the stakes** |
| + | Visible | ||
| - | **Modular stories**\nReusable | + | **Modular stories** |
| + | Reusable | ||
| - | **A persistent HUD, like in a real game**\nDisplay | + | **A persistent HUD, like in a real game** |
| + | Display | ||
| - | **Sounds, images, videos - no plugin**\nBackground | + | **Sounds, images, videos - no plugin** |
| + | Background | ||
| - | **Narrative layout worthy of a real book**\nNarration, dialogue, inner thought, journal blocks - each with its own visual style. Typography, size, color, font, visual themes. And for print lovers: **PDF gamebook** export with numbered chapters, cross-references, | + | **Narrative layout worthy of a real book** |
| + | Narration, dialogue, inner thought, journal blocks - each with its own visual style. Typography, size, color, font, visual themes. And for print lovers: **PDF gamebook** export with numbered chapters, cross-references, | ||
| - | **Cross-server leaderboards**\nVariables | + | **Cross-server leaderboards** |
| + | Variables | ||
| - | **Your scenario everywhere**\nA single YAML file runs on Discord, online (browser, mobile, tablet), locally on PC/ | + | **Your scenario everywhere** |
| + | A single YAML file runs on Discord, online (browser, mobile, tablet), locally on PC/ | ||
| **Game interfaces to choose from**\ | **Game interfaces to choose from**\ | ||
en/bot/presentation.1783289528.txt.gz · Dernière modification : de cyrilfiesta
