en:editeur:explorateur
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Table des matières
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Graphical editor - Explorer
The Explorer is a floating panel listing every element of the scenario by type, independently from the rooms. It lets you find, reach and edit any element without walking through the graph.
Opening it: menu View → Open Explorer.
Tabs
The explorer is organised into nine tabs:
| Tab | Contents |
|---|---|
| Variables | Every declared variable: numeric, text, online |
| Objects | Every object of the scenario, across all rooms |
| Events | Every local and global event |
| Exits | Every choice and exit declared in the rooms |
| Custom actions | Every custom action, local and global |
| Timers | Every timer, local and global |
| Aliases | Every local and global alias |
| Tags | Every tag defined in the scenario |
| Models | Every reusable room model |
Using it
- Clicking an element in the explorer opens the matching room in the inspector
- Ideal to check that a variable is declared everywhere it is used, or to find a global event by its identifier
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en/editeur/explorateur.1788117251.txt.gz · Dernière modification : de cyrilfiesta
