en:start
Table des matières
Language / Langue : FR | EN
JDR-Bot - Wiki
Welcome to the official JDR-Bot wiki.
JDR-Bot is a multi-platform text-game engine. It can run interactive fiction, escape games, RPG-like adventures, puzzles and gamebooks on Discord, on the web, locally, as standalone HTML5 exports, and as PDF gamebooks.
- Bot overview - what JDR-Bot can do
- Installation and getting started - Discord, web, local, HTML5
Documentation
YAML Syntax (current format)
- Base syntax - scenario structure, rooms, exits
- Options and header - title, description, markdown:, options:, external links
- Text and formatting - inline Markdown, story blocks, per-block styles
- Variables - numeric, text, online, random values, pad2
- Conditions - conditional access, operators, AND conditions
- Events - automatic events, buttons, max:, visible-if:, end:
- Global events - global_aliases:, global_actions:, global_events_order:
- Choices and buttons - effect:, visible-if:, disabled-if:, to: previous
- Interactive tooltips - inline bubbles, media and local events
- Clickable elements - words/pictures that trigger an event
- Drag & drop - sources, targets, text-ko:, interaction-ko:
- Tiles and tilemaps - spritesheets, grids, dynamic HUD
- Objects - inventory, furniture, pickup messages, object buttons
- Custom actions - alias:, button:, visible-if:, t_action_cible_t
- Aliases and buttons - commands, global aliases, action aliases
- Timers - local timers, global timers, tick:
- HUD panels - persistent panels and split HUD
- Models - reusable room groups, variables, exits
- Tags - tag-before:, tag-after:, shared behaviors
Interface modes (4.13)
- Interface modes - ui: key, per-room modes, hide_input:
- Cards mode - choices as illustrated cards
- Fullscreen mode - immersive point & click scenes
- Deck mode - swipeable decision cards
- Phone mode - smartphone screens, conversations, orientation
TXT Syntax (legacy format)
Graphical Editor
Recommended starting points
- showcase.yaml - the best practical reference for the current YAML syntax.
- The graphical editor - the safest way to build a scenario without memorizing every key.
- The linter - use it before publishing or exporting.
Join us on Discord Make&Play
1)
video
en/start.txt · Dernière modification : de cyrilfiesta
